Thursday, December 13, 2007
Here is an update on Storm Shadow using Mudbox. Its a work in progress. I've been busy with other things so I haven't been able to work on this model as much as I would like but so far I am happy with the results using Mudbox.
Thursday, November 08, 2007
Here is a model I am currently working on, Cobra Storm Shadow. I was inspired by the new 25th Anniversary G.I.JOE action figures that were released this year. I loved the cartoon back in the 80's and of course the action figures. This is my tribute to the great G.I.JOE series and toys. It is a work in progress. I am done with the base model and currently working on on UV mapping. I plan on taking it into mudbox for the detailing and of course texture.
Thursday, October 18, 2007
Thursday, October 11, 2007
Friday, September 21, 2007
Here is a weapon design I have been modeling in Maya. I wanted the main weapon to have multiple parts that could also be used as weapons on their own, if the main weapon no longer had ammo. The parts of the weapon are not only functional on their own but also work together as a whole. Here are some variations with the different pieces attatched. The gun consists of a double chamber revolver with blade end handle. It also has a sword up above and a knife below to be used for slicing. The knife below can also be used for hand support. They can each be removed and used seperately as well. The weapon also has a laser site and a telescope sight. It is a work in progress. I have to fix some geometry, do the uv layout and then on to texturing.
Saturday, August 25, 2007
This past August 16th marked the 30th anniversary of Elvis Presley's death. Im a big fan of Elvis Presley so I did some quick sketches. I did two caricatures and one of him singing. I plan on digitally painting them in the near future but wanted to post what I had for now.
Tuesday, August 21, 2007
Here is an alien design I came up with for the Creation Engines Blog. I wanted to do a strange design and break away from typical "Grey" alien design. I went ahead and did a color version of him walking away injured from his spaceship crash.
Wednesday, August 08, 2007
Many have tried and many have failed in their attempt to enter Castle Kronog. It is said that the owner of the castle still lives there but nobody has ever seen him. Nobody knows when the castle was built but stories of riches beyond anyones wildest dreams is said to be located deep within the castle. The few who have reached the outer edge have felt great fear/sickness and either returned home to die slowly or have fallen to their deaths. The castle was built on top of a mountain top and the foundation below has been weakened by the weather and by the ocean below. Some hike up near the mountain and imagine the treasure close within their grasp but are brought back to reality when they look down to see the countles bones scattered below.
Tuesday, July 24, 2007
Saturday, June 30, 2007
Monday, June 04, 2007
Here are some underwater creatures I did as an exercise a few friends are doing at our new blog Creation Engines It is a blog that my buddy Nelson and I started to keep up with our drawing, painting, and creativity skills. The exercise can be done in any style, genre, media, and level of finish. The main thing is to have fun and that is exactly what I had when I did these underwater creatures.
Sunday, May 13, 2007
Here are my Shadow Puppeteers: Father and Son. They both work together traveling around entertaining the towns. The father, on the left, is an expert puppeteer and cares a lot about his craft/profession. He holds a shadow puppet with great care. He wants to pass down the skills to his only son. On the right is his son. His son means well but is clumsy, lazy, and goofy. He holds his shadow puppet the incorrect way and breaks it. He also wears a picture of his mother on his head wrap in her memory. In the middle is the Beast of Burden, Buddy. He is loyal and grew up with the shadow puppeteer family. He likes to have fun but can sometimes get into trouble too. He sometimes doesn't have patience for the shadow puppeteer's son and hates it when he sleeps on his back and drools (As seen in the story beat below) A smaller story beat depicts Buddy and the son knocking over the cart and getting yelled at by the shadow puppetmaster.
Wednesday, May 09, 2007
Wednesday, April 18, 2007
Monday, April 02, 2007
Here are my character designs for a Ghost Hunter team set in Paris during the Victorian era that I have been working on for the past weeks. At the top is the leader of the group named Rick Nightengale. He is ready for battle using his ghost hunting gun which enables him to shoot out a goo that can temporarily matterialize the ghosts and make them catchable. He can also set the gun to kill if necassary. Then there is Prof. Nicholas Frost who invents the team's ghost hunting equipment. He uses a vacuum type gun that is used to capture ghosts in various bottle sizes. He always carries his tool kit with him and has many pockets to store the ghosts. He also has a huge ghost container on his back for larger more evil ghosts. Then there is Francine Bruneau, she is tough and shoots to kill. She is dressed in Victorian clothing. She has a larger gun and is connected to more powerful goo. She can stun the ghosts but is able to kill them quickly. Finally, there is Iva Nara, she is blind but able to see ghosts. She helps in guiding the team to find evil ghosts. She is wearing clothing that covers her up and protects her because she is afraid of ghosts. The clothing has Japanese writing in gold that translates to, "Sacred, evil ghosts don't hurt me". This message is written on her fan and her umbrella/cane. The Japanese writing in gold, fan, umbrella, and amulets help in keeping her safe.
Wednesday, March 28, 2007
Here are all three 20 minute speed paints along with the refrence. I have to say that the 20 minute deadline really tested me. It forced me to block in everything quicker than I would have on the 30 minute Spider-man speed paints. I also have to say that practicing with the 30 minute speed paints also helped in adjusting to the shorter time. I had a lot of fun with them but they were really challenging.
Tuesday, March 27, 2007
Here is a one hour speed paint. I originally stopped at 30 minutes but it didn't have the webbing just like the previous speed paint. I really wanted to include the web design in at least one of the Spider-man speed paints. So I used the extra 30 minutes to add the webbing. I stayed with the classic Spider-man look and just had the black lines for web design.
Monday, March 26, 2007
Here is another 30 minute speed paint. I am keeping with the Spider-man 3 theme because it inspires me. I didn't get as far as I would have liked but I think it is a good start. If I had another half hour I would double check proportions and shapes. I would have also put in the webbing design on his suit. I am hoping I will do well in the 20 minute speed paints coming up soon.
Sunday, March 25, 2007
Here is another 30 minute speed paint. I looked at this one at the 20 minute mark and it looked really rough. The extra ten minutes make a huge difference in getting those last minute details. Hope to get quicker but I am having fun with 30 min speed paints.
Saturday, March 24, 2007
I am really excited about Spider-man 3 coming out in May. Here is a 30 min speed paint. I wanted to practice doing speed painting in a shorter period of time to prepare for next weeks 20 min speed paints. Time goes by fast when you are having fun.
Wednesday, March 21, 2007
Here is speed paint number 6. It is the last speed paint for the week. This was the toughest one of all. At first glance I just saw a bunch of detail and didn't know where to begin. But I began to block in the big shapes and then went on to focus what I believed was more important which was the face. Just like the clouds of speed paint 5, the bulk of the hour was spent on trying to get the face right. I then moved on to continue blocking in more of the background. I couldn't get into the details as I would have like but I think it is a good start for an hour. (Bottom image is the refrence picture)
Here is speed paint number five and the second one for this week. Man, this one was tough. I worked in 3 layers. The first layer I worked on was on the clouds. I think clouds are really difficult to get down correctly and I spent a good chunk of the hour trying to get it right. But I had to move on so I then worked on the water on another layer and the boats and shack on another layer. The hour went by very quickly and I couldn't get into the details as I would have liked. But overall I think it looks ok. (Bottom image is the refrence picture)
Tuesday, March 20, 2007
Here is speed paint numero quatro (number four). Just when I started to get into the details the hour limit was up. I had a lot of fun on this one. I worked on several layers for this one just to speed things up. I worked on the sky on one layer, did the foreground elements and posts on another and did the water on another layer. This made it quick to go back in edit. I will post the other speed paints for the week as soon as I get them done. Have a great day. (Bottom Image is Refrence picture)