Friday, September 21, 2007

Weapon Design


Here is a weapon design I have been modeling in Maya. I wanted the main weapon to have multiple parts that could also be used as weapons on their own, if the main weapon no longer had ammo. The parts of the weapon are not only functional on their own but also work together as a whole. Here are some variations with the different pieces attatched. The gun consists of a double chamber revolver with blade end handle. It also has a sword up above and a knife below to be used for slicing. The knife below can also be used for hand support. They can each be removed and used seperately as well. The weapon also has a laser site and a telescope sight. It is a work in progress. I have to fix some geometry, do the uv layout and then on to texturing.

3 comments:

Nikki Lukas said...

awesome stuff jamie! don't be afraid to use the different deformers to give it a litte more life so it isn't so stiff. Keep up the good work.

Gary G said...

oh yea deformers, those things are cool to get a little flow going. Nice comment from Nikki. These guns are awesome though Jaime. You always put in work and at the risk of sounding sappy cheesy I always admired you for it. Oh and I kind of miss you to.

Gary G said...

oh yea deformers, those things are cool to get a little flow going. Nice comment from Nikki. These guns are awesome though Jaime. You always put in work and at the risk of sounding sappy cheesy I always admired you for it. Oh and I kind of miss you to.